Tre

Elf mage

Description:
TRE
QUIRKS/FLAWS
  • Nagging Conscious: +1/5% interaction with good aligned characters
  • No Sense of Taste: +1/5% saving throws vs ingested poisons
  • Missing Left Index Finger: 2% chance of dropping staff or reagent
ATTRIBUTES
  • STR: 7/39 (-2 damage, -5 feat str, 149lb lift, 36lb carry, 373lb drag)
  • INT: 14/59 (1 attack)
  • WIS: 11/06 (2 init, 0 defense)
  • DEX: 12/94 (1 init, 1 attack, 1 defense)
  • CON: 9/03
  • LKS: 13/39
  • CHA: 12/84 (2 turning)
  • HONOR: 23 (+1 to any die once per session)
COMBAT
  • Hit Points: 18 (prev roll 4)
  • Threshold of Pain: 6
  • Initiative: +5 + one step better on dice selection (3 attribute, 2 class lvl)
  • Defense: 2 (1 abilities, 2 racial, -1 armor)
  • Armor: 1 damage reduction (Thick Robes)
WEAPON – Staff (crushing)
  • Reach: 8 (8 weapon)
  • Attack Bonus: 2 (2 abilities)
  • Speed: 13 (base weapon)
  • Damage: 2d4p – 2 (base weapon, -2 abilities)
  • Notes: Damage vs Shields: half damage
TALENTS
  • Hiding in Natural Surroundings (racial): +50% to Hide and Sneak skills with in woods, meadows, etc
  • Initiative Bonus (racial): one dice-step higher on initiative
  • Charm Resistant: +12 saving throw vs charm magic
  • Less Sleep: only 3 hours needed; +12 saving throw vs sleep magic
  • Illusion Resistant: +6 saving throw vs illusion magic
UNIVERSAL SKILLS (w/ skills higher than base stats)
  • Cartography: 25%
  • Listening: 15%
  • Observation: 21%
  • Sneaking: 14%
TRAINED SKILLS
  • Arcane Lore: 45%
  • Literacy, Elven: 35%
  • Cooking/Baking: 21%
  • Botany: 20%
  • History, Ancient: 18%
  • Mathematics: 20%
LANGUAGES
  • Elven: 73% (advanced)
  • Merchant: 26% (average)
PROFICIENCIES
  • Staff, Thick Robes
  • Magical Transcription
TREASURE
  • CP: 0; SP: 32; GP: 4
EQUIPMENT
  • Magical Gear: Jelor’s Necklace (stores one 1st level spell per day)
  • Gear: Thick Robes, Staff
  • Clothing: Leather Boots, Wool Trousers, Wool Tunic, Linen Undershirt, Wool Cloak, Leather Belt
  • Bags: (2) Small Leather Pouches, Leather Backpack, Wineskin (2 quart)
  • Trinkets: Parchment, Pen, Ink, Spell Book
  • Spell Components: Needle w Dried Glue (Repair); Small Bell (Perimeter Alarm)
  • Food: Trail Rations – 3 days
Bio:

ALIGNMENT: Chaotic Good

PERSONAL CONTACTS:
  • Family: ill-equipped mother; loving father; 3 living younger siblings (1 brother, 2 sisters); 2 dead older siblings (1 brother, 1 sister); natural relationship with family
  • Business: Apprenticed to Randal, a local Glyndael mage

Tre

Glyndael Chronicles (HackMB) Grzunko